![]() The last 3 tricks are even less taxing on Tiredness, but their accuracy is too low to matter. It also sports a shorter animation than Play Dead. Only successful tricks add to a Doodle's fatigue, so if you have 7 successful Rollovers versus 8 successful Play Deads, the total laff gain is the same, but the doodle that performed Rollovers is less Tired. While Play Dead has the same laff gain per round, it tires out your doodle faster. Rollover: The best trick, roughly equal to Bamboo Cane when there's 4 toons. Jump: Has 97% accuracy, compared to 95% accuracy of Toon up. They are also assuming your doodle is in a good mood. These are assuming the tricks are maxed, as non-maxed tricks have lower accuracy. I'll save you some time browsing through github.Īverage Laff per use = accuracy * Laff Restored Go for a Rarely Tired doodle in Donald's Dreamland (you cannot find Rarely Tired doodles in any other playground, or any Very Good traits for that matter). According to the github, Tiredness also reduces accuracy moreso than the other traits, because it gives a 0.5x multiplier to accuracy on top of the usual accuracy of a bad mood. Practically, only Tiredness matters, because none of the other negative moods will proc unless you repeatedly call it names. Theoretically, the most expensive Doodles have the best traits and thus are less likely to get into a bad mood. Whether the Doodle is in a good or bad mood.The trick in question (Jump is more accurate than Speak for example).More expensive Doodles have better traits overall, though skin pattern rarity is also factored into cost.Ĭontrary to popular belief, the only factors that affect accuracy are: Specifically, a Doodle that's Always Tired gets Tired far easier than a Doodle that's Rarely Tired, and requires more feeding/scratching to get it back to a good mood. The worse a trait is, the higher chance the Doodle will display that mood. Just because it doesn't list Always Affectionate does not discount the possibility that the doodle is Always Affectionate. Note that there are many emotions, and the 4 traits displayed when adopting a doodle are only part of the big picture. Very Bad: Always, Very, Rarely īad: Often, Pretty, Sometimes ![]() Most information about them lies in the TTR Github, I will cover these as well as go into the more discreet stuff. Doodles are very nuanced and their hidden features ought to be shared and explained before choosing your Doodle and picking the right tricks. ![]() The Toontown playerbase have polarizing opinions on Doodles some consider it a perfect substitute for Toon up while others don't even bat an eye to them, let alone train them. I've been wanting to write about this for the longest time. ![]()
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